Girl Scouts Carolinas Peaks to Piedmont introduces girls of every age to science, technology, engineering and math (STEM) activities that are relevant to everyday life. Whether they’re discovering the chemistry of their favorite foods, becoming math whizzes or learning about careers in STEM fields, girls are moving forward into the future. They can learn techniques used by forensic scientists, build robots, plan for space exploration, design buildings and more.
Check out our events calendar to see the complete list of STEM opportunities for the year. Some of our most popular STEM programs include:
Girls Go Robotics
For students aged 6-18, it’s the hardest fun you’ll ever have. For team mentors, coaches and volunteers, it’s the most rewarding adventure you’ll ever undertake. For sponsors, it’s the most enlightened investment you could ever make. FIRST is a 501(c)(3) not-for-profit organization devoted to helping young people discover and develop a passion for science, engineering, technology and math. The annual program culminates in an international robotics competition and celebration where teams win recognition, gain self-confidence, develop people and life skills, make new friends and perhaps discover an unforeseen career path.
GSCP2P has been participating in the FIRST program for several years while serving over hundreds of Girl Scouts. Our GIRLS ONLY teams across our council have not only made a huge impact on the coach’s lives, but the girl’s lives as well.
Program areas include:
Jr. FIRST Lego League (Jr. FLL)
Jr. FIRST Lego League allows girls ages 6-9 to experience a hands-on program designed to capture their inherent curiosity and direct it toward discovering the possibilities of improving the world around them by building a model using Lego elements. Guided by adult coaches, teams use Lego bricks to build a model that moves and develop a Show-Me Poster to illustrate their Journey. The cost is $20 per girl + $15 for non-registered Girl Scouts.
FIRST Lego League (FLL)
FIRST Lego League challenges girls ages 9-14 to think like scientists and engineers in a fun, hands-on learning environment. This robotics program allows you can build, test, and program a robot to solve a set of missions. The cost is $35 per girl + $15 for non-registered Girl Scouts.
A general season overview for Jr. FLL and FLL includes;
- July to October – Season recruitment
- Late August – FLL Challenge released
- November- January – Tournaments
Coaches do NOT need any prior experience or technical expertise, only the willingness to acquire basic knowledge of the program and the excitement to ask the girls questions and watch them go! If you are interested in being on a team or being a coach, please e-mail our STEAM Program Manager.
FIRST Tech Challenge (FTC) / FIRST Robotics Challenge (FRC)
FTC is designed for those who want to compete head-to-head, using a sports model. Teams are responsible for designing, building and programming their robots to compete in an alliance format against other teams. The robot kit is reusable from year-to-year and is programmed using a variety of languages. Teams, including coaches, mentors and volunteers, are required to develop strategy and build robots based on sound engineering principles. Awards are given for the competition as for well as for community outreach, design and other real-world accomplishments.
“The Varsity Sport for the Mind,” FRC combines the excitement of sport with the rigors of science and technology. Under strict rules, limited resources and time limits, teams of 25 students or more are challenged to raise funds, design a team “brand,” hone teamwork skills and build and program robots to perform prescribed tasks against a field of competitors. It’s as close to “real-world engineering” as a student can get. Volunteer professional mentors lend their time and talents to guide each team.
Team #5679- Girls on Fire is an all-girls- Girl Scout and Inmar-sponsored FRC team founded in the heart of Winston-Salem. This power house of young girls has a fabulous time designing and building robots to do a particular task. The motivation for this team is to introduce young girls into STEM and STEAM-related activities. We want ladies to know engineering is not just for the boys and its fun too! If you are a high school aged girl and interested in joining the team, please contact firstname.lastname@example.org.
Girls Go Techbridge
Girls Go Techbridge is a series of programs-in-a-box designed just for Girl Scouts in grades 4-12, along with their leaders and volunteer role models, to enjoy a hands-on introduction to science, technology and engineering. Each box features interactive projects and career activities to help girls realize their potential to empower them to be the next generation of innovators and leaders.
Engineer Your Journey
Girl Scouts of the USA has worked in collaboration with Techbridge to offer three ways to Engineer Your Journey. We invite you to use a Journey Planner to infuse your Girl Scout Leadership Experience with the engineering flair of the accompanying Girls Go Techbridge programs-in-a-box.
These planners offer tips to integrate hands-on engineering activities into Journeys for Girl Scout Juniors, Seniors and Ambassadors. We gratefully acknowledge the support of the Noyce Foundation to offer the following:
- For Girl Scout Juniors- Grades 4-5
- For Girl Scout Seniors- Grades 9-10
- For Girl Scout Ambassadors- Grades 11-12
Techbridge is adaptable to almost any situation: troop meetings, service unit events or camporees, full day events, lock-ins, camping trips, day camps, weekly series and many other opportunities.
Complete Introduction Techbridge Trainings are set up to provide adults with a better understanding of exactly what to expect during a checkout. Trainings are not required but are HIGHLY recommended. Please check our online calendar for dates and locations.
Adults, if you would like a specific training on a certain topic in your area, please find 6-20 adult volunteers, a date, location and a two-hour time slot and e-mail our STEAM Program Manager. Trainings cost $8, which cover the materials and incentives that will be used during the training, as well as credit for when you return the box.
To reserve a Techbridge box, please fill out a request form. This must be completed at least six weeks in advance allowing time to check the availability of the box, packing the box and arranging for delivery of materials.
For more information about Techbridge, please click here.
A new technology education video game for kids! Learn computer science education in an engaging, fun and educational way, while earning digital badges and building confidence. Adventure your way through Taken Charge, helping Siri, Adele and Sonny rescue their dog, Charge.
Girl Scouts Carolinas Peaks to Piedmont Girl Scouts get a special discount when they take advantage of this new STEAM opportunity. For $31.99 per girl (instead of $39.99 for regular users), you gain one year’s access to Taken Charge.
To register, please visit this link.
Do you have questions about Taken Charge? Send them to our STEAM Program Manager.
For more information about GSCP2P STEAM programs, or if you wish to sign-up to be on our quarterly STEAM Matters newsletter, please e-mail the STEAM Program Manager or call 336-369-7432.